Team Design Project: Spring 2004 Schedule

IEOR 170: Interaction and Experience Design for Engineers
Professor: Ken Goldberg, University of California at Berkeley
Web Page: www.ieor.berkeley.edu/~goldberg/

Week
What's Due
4 Team Assignments
8 Report I (2 pages maximum )
Project Definition, Constraints, and Goals (Think broadly in terms of user experience: don't just repeat the assignment, define the assignment!)
Assessment of status quo and competition (solutions to similar challenges)
Description of 3-5 Personas (representing user types/categories)
10 best brainstorming ideas: Rank in order (worst to best), describe briefly, and summarize pros and cons.
Team Member Responsibilities and team design project schedule.
12 Report II (5 pages maximum )
Summary of problem, constraints, your research on competition
Top 3 Design Concepts: Conservative, Intermediate, Radical
Description of each, pros, cons, evaluation
Initial feedback on each concept from potential users.
Planned User Survey: Questions and Plan for collecting data
Updated team design project schedule.
13 Report III (nothing to turn in: team discussion with professor)
Feedback and discussion based on written Report II.
16 Report IV (powerpoint presentation: 12 minutes)
Project Title, Team Members
Project Definition, Personas, Constraints, and Goals
Team Design Solution: Design Rationale, Details on Prototype
User Survey: Results and Analysis
IIDA Specific Project Assignment(s)
IIDA 3 Week Lecture, Homework, and Project Schedule
17 Report V (10 printed pages maximum)
Revised summary of all material Report IV
Summary of Your Design Process
Assessment of Team Design Solution: Pros, Cons, Possible Changes
Lessons Learned, How would you do this differently next time?
References

Course Home Page